Begin with the link..
Then we can get into "about damned time" followed by "Totally worth it."
Let's poke around a bit.. Gallery of portraits.
MY personal favorite?Even after a victorious battle, the march home is exhausting. It is only discipline and honor that prevent the Sapphire Knights from discarding their heavy steel shields that only 2 days prior, kept the barbarian hordes at bay.
Showing posts with label Visual. Show all posts
Showing posts with label Visual. Show all posts
08 August 2009
Mmmmm! Tastes like Q!
14 July 2009
Considering we're going with Placeable cities..
The questions(2) on my mind now.. are
- How weird should city layout be?
- Should Cities have multiple exteriors?
- How do I want to tackle this beast?
- No more than required.
- God no, just.. please.. No.
- Whiskey. Tango. Foxtrot.
- Why is the city this big?
- Are there 20-30 different taverns I can enter until I find one of my liking?
- If no, then it doesn't need to lend that impression.
- How many more area's must I jog through before I can finally have an adventure?
- Or is leaving the city itself suppose to be an adventure?
OK, I'm ranting now, and I realize it, but this is one of those places that Pencil and paper translate horribly to digital format. A DM can take a worn-out-sock, wave it around like its a magic wand, and describe the atmosphere of the 2nd, or 3rd, or 12th Tavern/Inn/Brothel that the party/player(s) enter, and Poof! Its there and works.
Worn-out-sock or not.. this is no more arcane than how Hugh Hefner can keep it up long enough to do anything with it at his age. DM say's its there, and within 15 minutes.. It is. Now when you have to construct one bit by bit in the toolset.. try an hour or two unless your just slapping something together. While I can't do that and be happy with the end result, I suppose it is possible to do.
But anyway.. rant aside.. I'm thinking 18 X 18 for cities. I know.. Massive.. But by the same token.. I'd rather have that sort of room, and scale it down if needed. Considering the overland map's are 14X14, I think the different of 4 in either direction will make cities feel quite large, all the more so as I don't plan to have excess/pointless doors and the like.
Anyway, Rant over....
For now.
Posted by
Mask
at
17:38
0
comments
14 June 2009
OH Burst yeah..
Just got my batch of Burst VFX from Ben Harrison and going to stuff 'em into the Media hak, and rewrite the Burst animations starting now.
Needless to say.. I'm excited.
Posted by
Mask
at
23:02
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